'Deal Gone Bad'
Personal Work // Game Art
This piece was an exercise in creating a photorealistic scene with
real-time tools that told a story and intrigued the viewer. Inspired by movies such as Matrix Revolutions and Ronin, as well as the BMW Films series (particularly
"Star" with Clive Owen and Madonna) the final output aims to feel as though it could be from a film.
Software: 3D Studio Max, Unreal Engine 4, Photoshop
Presentation: Unreal Engine 4 and Photoshop
Reference and Mood Board
Scene Breakdown
Disclaimer
The BMW car model was completed by myself using blueprint and photo references. The main garage geo was modeled using
primitive geometry and a majority of textures are from the Megascans library. All other vehicles, characters, and props were obtained from the Unreal Marketplace.