Star Wars: The Old Republic
Professinal Work // Game ArtAs an Environment Artist, my responsibilities included world building, lighting, and optimization. I was fortunate to work on 6 of the planets in game: Tatooine, Hoth, Coruscant, Voss, Nar Shaddaa, and Corellia. My work was completed within the HeroEngine, using previously completed assets to bring the game world to life.
Software: SWTOR Editor (HERO Engine)
Presentation: In-Game Screenshots
HothOn Hoth, the iconic setting of "The Empire Strikes Back", I was responsible for determining the look and feel of the interior tech caves.
I contributed work on the exteriors of Hoth as well, including terrain editing, propping, bug fixes, and optimizations.