All work

Turn 10 Studios · 2016–2017

Forza Motorsport 7

Car paint, interior, tire and wetness shaders and materials for Forza Motorsport 7.

When I started at Turn 10 Studios, production had just began and I worked on the Technical Art team creating shaders, materials and textures for car, track, and driver assets. Here is a breakdown of my work on Forza Motorsport 7 from 2016-2017!

Forza Motorsport 7, image 1
Forza Motorsport 7: Dirt/Dust that accumulates on the car as you drive. This effect is all driven by gameplay parameters in the shader.
Dirt/Dust that accumulates on the car as you drive. This effect is all driven by gameplay parameters in the shader.
Forza Motorsport 7: Car Paint shaders and tiling textures used in Photo Mode (orange peel and metal flake).
Car Paint shaders and tiling textures used in Photo Mode (orange peel and metal flake).
Forza Motorsport 7: Car material display - overhaul of carbon fiber, leather, plastics, metal, and alcantara.
Car material display - overhaul of carbon fiber, leather, plastics, metal, and alcantara.
Forza Motorsport 7: Car material display - overhaul of carbon fiber, leather, plastics, metal, and alcantara.
Car material display - overhaul of carbon fiber, leather, plastics, metal, and alcantara.
Forza Motorsport 7: Interview with Allegorithmic about our use of Substance Designer on the project.
Interview with Allegorithmic about our use of Substance Designer on the project.
Forza Motorsport 7: Substance Designer Graph Breakdown - Carbon Fiber
Substance Designer Graph Breakdown - Carbon Fiber
Forza Motorsport 7: Substance Designer Graph Breakdown - Leather
Substance Designer Graph Breakdown - Leather
Forza Motorsport 7: Marketing screenshot - shows new alcantara and interior materials.
Marketing screenshot - shows new alcantara and interior materials.
Forza Motorsport 7: Marketing screenshot - shows revamped car materials.
Marketing screenshot - shows revamped car materials.
Forza Motorsport 7: Example of matching car interior materials to reference photos.
Example of matching car interior materials to reference photos.
Forza Motorsport 7: Example of matching car interior materials to reference photos.
Example of matching car interior materials to reference photos.
Forza Motorsport 7: Tire Work (Consumer Car) - When the car is dirtied the tires material properties are worn and altered.
Tire Work (Consumer Car) - When the car is dirtied the tires material properties are worn and altered.
Forza Motorsport 7: Tire Work (Race Car) - When the car is dirtied the tires material properties are worn and altered.
Tire Work (Race Car) - When the car is dirtied the tires material properties are worn and altered.
Forza Motorsport 7: The driver suit shader had some effects to increase shaping using the AO map and sun light direction.
The driver suit shader had some effects to increase shaping using the AO map and sun light direction.
Forza Motorsport 7: Marketing screenshot - shows weather and wetness work driven by the shader.
Marketing screenshot - shows weather and wetness work driven by the shader.
Forza Motorsport 7: Marketing screenshot - shows weather and wetness work driven by the shader.
Marketing screenshot - shows weather and wetness work driven by the shader.
Forza Motorsport 7: Marketing screenshot - shows weather and wetness work driven by the shader.
Marketing screenshot - shows weather and wetness work driven by the shader.
Forza Motorsport 7: Engine bay material work.
Engine bay material work.