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Personal · 2022

Fuel for the Quest

My first Unreal Engine 5 scene: a dim tavern table, set dressed and lit to tell a story.

This piece was my first scene in Unreal Engine 5 and an exercise in world building, lighting, and composition using Megascan assets to tell a story. I was inspired by the 'Prancing Pony' scene in 'Lord of the Rings' where Aragorn is introduced and wanted to portray a dimly lit tavern where some adventurers are regrouping and fueling up.

Fuel for the Quest, image 1
Fuel for the Quest, image 2
Fuel for the Quest, image 3
Fuel for the Quest, image 4
Fuel for the Quest, image 5