Personal · 2022
Fuel for the Quest
My first Unreal Engine 5 scene: a dim tavern table, set dressed and lit to tell a story.
This piece was my first scene in Unreal Engine 5 and an exercise in world building, lighting, and composition using Megascan assets to tell a story. I was inspired by the 'Prancing Pony' scene in 'Lord of the Rings' where Aragorn is introduced and wanted to portray a dimly lit tavern where some adventurers are regrouping and fueling up.